File IO is a fundamental operation in software development, and .NET has continually evolved to provide developers with more efficient and flexible ways to handle file operations. With the introduction of RandomAccess in .NET 6, developers now have a powerful alternative to traditional file streams. This blog post will dive deep into the differences, advantages, and use cases of RandomAccess compared to conventional file streams.
Understanding Traditional File Streams
Before we explore RandomAccess, let’s review how traditional file streams work in .NET:
// Traditional stream reading
using FileStream stream = new FileStream("example.txt", FileMode.Open, FileAccess.Read);
// To read from a specific position, you must manually seek
stream.Seek(100, SeekOrigin.Begin);
// Or
stream.Position = 100;
byte[] buffer = new byte[100];
await stream.ReadExactlyAsync(buffer, 0, 100);
Characteristics of File Streams
- Require explicit seeking to change reading/writing position
- Maintain an internal position pointer
- Relatively heavyweight in terms of resource management
- Synchronous and asynchronous versions available
- Require careful management of stream lifetime
What is RandomAccess?
RandomAccess is a static class designed for high-performance, thread-safe, random access file I/O operations. Unlike FileStream, which is object-oriented and focuses on streams, RandomAccess offers a lower-level API for performing direct file operations.
Let’s see how we can use it by rewriting the previous example using FileStream with RandomAccess.
using SafeFileHandle handle = File.OpenHandle("example.txt", access: FileAccess.ReadWrite);
Memory<byte> buffer = new byte[100];
await RandomAccess.ReadAsync(handle, buffer, 100);
FileStream Challenges
In traditional file handling, when you read or write to a file, the file handle maintains an internal cursor or offset. This means:
- Each read or write operation moves this cursor
- Concurrent access requires complex synchronization
- Threads can interfere with each other’s file position
RandomAccess: A Paradigm Shift
RandomAccess introduces a fundamentally different approach:
- Every read/write operation explicitly specifies its file offset
- The file handle’s internal cursor remains untouched
- This enables truly thread-safe, non-interfering file access
To get the file size, use the GetLength method:
long length = RandomAccess.GetLength(handle);
Scatter/Gather IO
Another cool feature of RandomAccess is that it supports Scatter/Gather IO.
Scatter/Gather IO transfers data between a file and multiple memory buffers (or vice versa) in a single operation. It is divided into two complementary operations:
Scatter Input (Read):
The data is split and written to multiple non-contiguous memory buffers when reading from a file.
Gather Output (Write):
Data from multiple non-contiguous memory buffers is combined and written as a contiguous block when writing to a file.
Memory<byte> buffer1 = new byte[100];
Memory<byte> buffer2 = new byte[200];
Memory<byte> buffer3 = new byte[200];
await RandomAccess.ReadAsync(handle, [buffer1, buffer2, buffer3], 100);
When to Choose RandomAccess
Prefer RandomAccess when:
- Working with large files
- Requiring frequent random access
- Seeking thread-safe file access
- Dealing with scenarios where stream overhead is problematic
Continue using traditional streams when:
- Performing sequential reads/writes
- Requiring more complex stream manipulations
The FileStream implementation also received extensive rework in .NET 6 and became faster. For most use cases, FileStream is the go-to tool.
Remember: before any optimizations, always profile your use cases and benchmark your code.
Conclusion
The RandomAccess type brings a new level of performance and flexibility to .NET file IO. It’s a game-changer for developers working on performance-critical applications or those dealing with non-sequential file access. That said, FileStream remains the go-to for everyday file operations due to its simplicity and rich API.